http://www.skillset.org/animation/careers/3D_computer/
Extract from the above website:
Jobs in 3D Computer Animation
3D Computer Animation, or CGI, takes place in a variety of different contexts. Therefore it is important to remember that different companies will have different interpretations of what a job role entails.
Some jobs will exist in one studio but not in others - for example - whilst a Storyboard Artist is a very key role within feature production, the same job rarely occurs within a Facility House as storyboards will be provided by the client.
In general, UK Facility Houses tend to call all roles TDs (Technical Directors) rather than the title of the specific job and this means there are TDs in all specialities with varying levels of skills.
When considering a career in Computer Graphics, it is a good idea to think about whether you see yourself more as a creative or a technical person. Many jobs will require both attributes but most favour one or the other. Some will be almost entirely creative but others are exclusively technical and for some of those knowledge of Maths or Physics may be required.
Development
The Development stage broadly involves the conceiving and identifying of ideas; and designing initial concepts. Pitching the product and securing funding and intellectual property rights are also important at this stage.
The Development stage very much requires a strong understanding of the target market and any commercial constraints, opportunities and competition it presents.
Jobs in Development:
Director Producer
Pre-Production
In broad generalised terms, the Pre-Production stage involves ‘fleshing out the idea' to make it ready for production, typically involving: writing the script; drawing the storyboard; designing character turnarounds; designing layouts / backgrounds; and creating an animatic. For post-production companies much of this work will be undertaken by the client.
Jobs in Pre-Production:
Production Designer Layout TD (several levels)
Art Director Layout Supervisor
Concept Artist * (often 2D) Layout Artists (Rough and Final) *
Character Designer (often 2D)
Environments Designer Storyboard Supervisor
Effects Designer Storyboard Artist
. Storyboard Assistant *
Head of Tools (R & D) Pre-Vis Artists (3D) *
Tools Writer
R & D Artist/Look Dev Artist
Production
In CGI the production stage involves building, rigging and texturing models; animating characters, and setting up and lighting scenes. Rendering is also undertaken to output the animation sequences ready for compositing and editing.
Many of these activities can be undertaken either by manually manipulating objects on the computer screen or by using software-scripting languages to automate the process, and frequently involve combinations of both approaches.
In fact, animators represent a fairly small proportion of the crew, many fewer than in 2D. It is significant that CG is often more sequence led than character led. Each animator can be asked to animate all the characters within a shot; whereas in 2D, a lead animator may handle a character throughout a project. This practice can vary from project to project.
Jobs in Production
Assistant Director Effects (FX)Supervisor
Visual Effects (VFX) Supervisor Effects (FX) Artist/FX Animator
Director of Photography Effects (FX) TD (several levels)
CG Supervisor Cloth Simulation FX Artist
Fur/Feathers FX Artist
Modelling Supervisor Water FX Artist
Modelling TD
Modeller 3D Tracker/Match Mover *
Shading/Texture Supervisor Digital Painter
Shading TD Matte Painter *
Shader Writer
Texture Artist/Texture Painter Lighting Supervisor
Lighting TD / CG Lighter (several levels)
Rigging Supevisor
Rigging TD Fixing TD
Rigger
Character TD Rendering Supervisor
Rendering TD
Shot TD (Facility Houses) Renderer
Render Wrangler *
Set Dressers
Runner *
Animation Director
Lead Animator (Supervising Animator) Systems Administrator
Animator IT Support *
Character Animator
Junior Animator Production Secretary
Production Assistant
Post-Production
Post Production involves collating assets - e.g. filmed footage, digital animation sequences, special effects into the finished film. It includes editing, scoring the music, quality checking and outputting the final product into the required formats.
Some animation companies focus exclusively on post-production and deliver special effects for film, TV and commercials.
Jobs in Post-Production
Compositing Supervisor Editor
Compositor Editing Assistant
Roto Artist *
Scanning TD
Scanner/Recorder *
Wire Remover*
* entry level with appropriate qualifications
Wednesday, 16 April 2008
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