Tuesday, 26 May 2009

Collar Control (Ctrl)


Started on the left collar control, relatively straight forward. Created a cube and switched off all the render settings. Selected the cube and the shoulder Ik and added a point constrain (Constrain menu, point).

Then created a group for the collar control and parented this to the joint at the base of the head, so when the joint moves, the control will move with it.

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