Wednesday, 13 May 2009

Set driven Keys


Adding more control to the foot by using the set driven keys window. Really it's just a case of setting up extra attributes in the attributes editor and using the groups I made in a previous step to move particular parts of the foot.

The extra attributes I have added are;
Ball Lift
Toe Lift
Toe Roll Z
Toe Roll Y

The groups determine which part of the foot will be affected by the driven keys.

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