Just when you've overcome one hurdle, Maya chucks another one at you. I'm still baffled by the unrelentless enigma that is the deformer - a "nervous breakdown in disguise".
I've attached a bend deformer to my character (a nail) and managed to control it's bend and flex capabilities, but now i need to rotate it with the nail and apply the bend again. I've managed to narrow down the correct axis i want to rotate it on and used it to follow it's parent object, but when i play it back it seems to invent other values for the other axis and goes all skewiff. As Marvyn Gaye once said, whats going on????
Monday, 21 January 2008
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