Monday, 21 January 2008

maya - full frontal labotomy

Just discovered another new thing about my new best mate Maya. When i was using a deformer such as bend or squash, i couldn't create a new key frame that would appear on the curvature axis. That frustrated me, then i realised that if the keyframe wasn't appearing on this axis, it must be appearing on another axis. I then clicked on the translate axis, hit "S" (to set a new keyframe) and voila, it appeared on the right axis. It was misbehaving because i was selected on the translate tool!

In order to make your key frame appear on the correct axis you have to press the "t" button which is the deformer node tool (it basically allows you to select the little node handles on the view port and pull them around) and then hit the "S" key triumphantly!

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